DRAW TO CAMERA

This command will direct all 2D drawing activity to the camera, rather than the default behaviour of sending such activity to the backbuffer.

  Syntax
DRAW TO CAMERA
  Returns

This command does not return a value.

  Description

Using this command will send text, 2D art, image pasting and sprites to the camera zero image if the SET CAMERA TO IMAGE is used for camera zero.

  Example Code
DRAW TO CAMERA
PRINT "HELLO"
WAIT KEY
  See also

CORE Commands Menu
Index